A downloadable game

Welcome Pilgrims!

Thank you for checking out the first expansion for Colony: SALEM! We’ve created a new playbook and module as part of the Stabilize All Realities Game Jam for Haunted Table’s debut release, Triangle Agency!

Colony: SALEM is a game about a sci-fi future in which Neo-Puritans have fled the MegaCorp-dominated arcologies of Earth in order to escape rapidly accelerating advances in robotics. Players take on the role of newly arrived colonists fighting to survive unrest, division, natural forces, and the terrifying unknowns of space. By default, Colony: SALEM is played in a colony in the midst of a “Bot Hunt,” with colonists suspicious that a heretical “Chanical” (a lifelike construct virtually indistinguishable from biological humans) resides among them. Whatever the truth of this situation may be, the colony is a powder keg of suspicion and mistrust simply waiting for a spark to ignite it.

 For this expansion, we imagined a variation on our default setting where the Agency exists as yet another MegaCorp on Earth. You could incorporate this material by deciding the Agency has sent an Agent to the Neo-Puritan colony to hunt a dangerous Anomaly. Alternatively, the colony itself could be an Agency Chapter, much like how other MegaCorps might sponsor other Neo-Puritans’ journeys to the stars.

Whatever route your table takes, this expansion will mesh  Triangle Agency’s elements of the supernatural with Colony: SALEM’s sci-fi themes about trust, religion, and science.

 

Triangle Agency is copyright Haunted Table, LLC.

The Colony: SALEM Self Stable Expansion is an independent production by Tritonis Games and is not affiliated with Triangle Agency or Haunted Table, LLC. It is published under the Triangle Agency Third Party License.

Colony: SALEM is © Tritonis Games, Attribution NonCommercial ShareAlike 4.0 International (CC BYNCSA 4.0)

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Colony: SALEM + Triangle Agency Crossover.pdf 929 kB

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